Gaming Under the Influence
[Podcast]E.77

A Great Month for Games

Returnal, Resident Evil Village & the Mass Effect Trilogy

Death by Snu Snu

The Pure Positivity of Being, the Limitation of Act by Potency & Desire by Symptom-Formation
REVIII & the Drama of Being


Drinking this week: All Kinds

Playing this week: Returnal, Resident Evil 3 Remake, Mass Effect Trilogy

This week, the boys assess the bounty of fine games we have enjoyed in the past month (and one we are thrilled to experience anew); Returnal, Resident Evil Village and [the] Mass Effect Trilogy. Alex updates us on his slog toward the end of Returnal, with but a single biome standing between him and the credits. Mike explains the novel hub-world progression structure Capcom has implemented in Resident Evil Village, as well as how Moreau and house Beneviento corroborate the symptom-real/potency-act relation elaborated in our recent article. Lastly, we provide an introductory note to the Mass Effect Trilogy for new players: which game to start with? Which is best? What impact do narrative consequences from the original title have on the rest of the trilogy?

 Thank you for listening!


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We use Neo-Thomistic philosophy to analyze video games as fine art. Against corporate & political interests, we argue they (should) exist solely to be beautiful: self-contained, self-justifying acts of worldbuilding. Subscribe for a nominal monthly fee to support our project. No gimmicks, tricks or bonuses: if you believe in what we do, we are happy for your help.