Gaming Under
the Influence
[May 5th, 2023]
The Game Pass Effect
Mike and Alex return to the concept of “the Game Pass Effect”. Games, the argument goes, designed for consumption on a subscription service alongside dozens of others a month will need to be conformed to this mode of consumption. They will lack the grandiose worldbuilding, demanding mechanics and novel-style writing of the best the medium has to offer. They will, instead, be shallow, light-hearted, toy-like experiences designed for piecemeal engagement, likely with loot-based progression. This (evidently) detracts from the quality of a game.
We use Neo-Thomistic philosophy to analyze video games as fine art. Against corporate & political interests, we argue they (should) exist solely to be beautiful: self-contained, self-justifying acts of worldbuilding. Subscribe for a nominal monthly fee to support our project. No gimmicks, tricks or bonuses: if you believe in what we do, we are happy for your help.