Gaming Under
the Influence
[podcast]E.121
The Video Game Industry in 2022: Things Are Looking Up
Mike & Alex spoke a month ago concerning the possibility that 2022 would be the best year ever for video games as a medium of artistic expression. The wild success of Elden Ring has shown this to be the case; while live service games launch to critical & commercial failure, From’s latest work has set records on metacritic & continues to top sales charts. Tune in this week for a causal conversation concerning what this signifies for the “industry” as a material cause for the creation of video game art.
We use Neo-Thomistic philosophy to analyze video games as fine art. Against corporate & political interests, we argue they (should) exist solely to be beautiful: self-contained, self-justifying acts of worldbuilding. Subscribe for a nominal monthly fee to support our project. No gimmicks, tricks or bonuses: if you believe in what we do, we are happy for your help.