Gaming Under
the Influence
[podcast]E.118
The Story of Elden Ring
So what the f*ck is going on in Elden Ring? Join Mike & Alex for an explanation of the history & events of the game. We describe characters, entities & the metaphysical themes present here that have reoccurred in all of Miyazaki’s games.
The primary theme: potency is intrinsically relative to act, part to whole, two and three fingers to a hand, life to death. Miyazaki has contrived another myth concerning the interpenetration of one & many, same & different within a primordial state of reality. Once again he depicts the degeneration of the cosmos as resulting from a finite agent’s attempt to universalize its own essence & subject perspective (to the exclusion of ontological difference, polyvalence).
Read more about the philosophic themes of Elden Ring here.
We use Neo-Thomistic philosophy to analyze video games as fine art. Against corporate & political interests, we argue they (should) exist solely to be beautiful: self-contained, self-justifying acts of worldbuilding. Subscribe for a nominal monthly fee to support our project. No gimmicks, tricks or bonuses: if you believe in what we do, we are happy for your help.